Nico is the lead technical artist behind Hatsumi. He oversees the look, feel and interaction of the platform and takes an instrumental role in the strategic development of the organisation.

He is a multitalented Unity developer with experience working across VR and AR, creating experiences for platforms across HTC Vive, Oculus and mobile VR. Previously he was worked with organisations including RamJam and Harmony Studios. He holds a BA in Music Production from the University of Brighton. 

Nico has an interest in psychology, art, animation and indie game development. 

Nico Smith - CTO

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